9/4 | Introduction; raster graphics | PPTX | Panopto |
9/9 | Graphics debugging tips; vector graphics; linear algebra | PPTX | Panopto |
9/11 | Transformations & scene graphs | PPTX | Panopto |
9/16 | Camera models & viewing transforms | PPTX | |
9/18 | Raytracing I | | |
9/23 | Material & illumination models | | |
9/25 | Raytracing II | | |
9/30 | Spatial acceleration data structures | | |
10/2 | Surface parameterization & texture mapping | | |
10/7 | Sampling, reconstruction, & antialiasing I | | |
10/9 | Sampling, reconstruction, & antialiasing II | | |
10/14 | Sampling, reconstruction, & antialiasing III | | |
10/16 | Triangle meshes; geometric modeling | | |
10/21 | Real-time graphics pipeline I | | |
10/23 | Real-time graphics pipeline II | | |
10/28 | Real-time graphics pipeline III | | |
10/30 | Real-time graphics pipeline IV | | |
11/4 | No class (election day) | | |
11/6 | The final project | | |
11/11 | Advanced real-time graphics I | | |
11/13 | Advanced real-time graphics II | | |
11/18 | Creating (non) photorealistic graphics | | |
11/20 | Perception & color | | |
11/25 | Thanksgiving week (no class) | | |
11/27 | Thanksgiving week (no class) | | |
12/2 | Implicit surface modeling & rendering | | |
12/4 | Inverse graphics & differentiable rendering | | |
12/9 | Graphics research at Brown | | |
12/11 | Final project demo day! | | |