Lectures

DateTopicSlidesRecording
9/10Introduction; raster graphics
9/15Graphics debugging tips; vector graphics; linear algebra
9/17Transformations & scene graphs
9/22Camera models & viewing transforms
9/24Raytracing I
9/29Material & illumination models
10/1Raytracing II
10/6Spatial acceleration data structures
10/8Surface parameterization & texture mapping
10/13Sampling, reconstruction, & antialiasing I
10/15Sampling, reconstruction, & antialiasing II
10/20Sampling, reconstruction, & antialiasing III
10/22Triangle meshes; geometric modeling
10/27Real-time graphics pipeline Ia
10/29Real-time graphics pipeline Ib
11/3No class (election day)
11/5The final project
11/10Real-time graphics pipeline II
11/12Real-time graphics pipeline III
11/17Advanced real-time graphics I
11/19Advanced real-time graphics II
11/24Thanksgiving week (no class)
11/26Thanksgiving week (no class)
12/1Optional class (TBD)
12/3Optional class (TBD)
12/8Optional class (TBD)
12/10Final project demo day!