9/7 | Introduction; raster graphics | PPTX | Panopto |
9/12 | Graphics debugging tips; image processing I | PPTX | Panopto |
9/14 | Image processing II | PPTX | Panopto |
9/19 | Image processing III | PPTX | Panopto |
9/21 | Vector graphics; linear algebra; triangle meshes | PPTX | Panopto |
9/26 | Transformations & scene graphs | PPTX | Panopto |
9/28 | Camera models & viewing transforms | PPTX | Panopto |
10/3 | Raytracing I | | |
10/5 | Material & illumination models | | |
10/10 | Raytracing II | | |
10/12 | Spatial acceleration data structures | | |
10/17 | Surface parameterization & texture mapping | | |
10/19 | Geometric modeling | | |
10/24 | Real-time graphics pipeline I | | |
10/26 | Real-time graphics pipeline II | | |
10/31 | Real-time graphics pipeline III | | |
11/2 | Real-time graphics pipeline IV | | |
11/7 | Perception & color | | |
11/9 | The final project | | |
11/14 | Advanced real-time graphics I | | |
11/16 | Advanced real-time graphics II | | |
11/21 | Thanksgiving week (no class) | | |
11/23 | Thanksgiving week (no class) | | |
11/28 | Creating (non) photorealistic graphics | | |
11/30 | Implicit surface modeling | | |
12/5 | Procedural modeling | | |
12/7 | Inverse graphics & differentiable rendering | | |
12/12 | Graphics research at Brown | | |
12/14 | Final project demo day! | | |